Controls: WASD to move, spacebar to jump, left click to shoot.

This is my First-Person shooter game which experiments with a variety of game design concepts including collectibles, bullet spawning/physics, SFX, and UI. I used various imported free assets from the Unity Store, which helped a lot with making the map look much more visually appealing than my previous games. Not sure why I used burgers as the collectible item, but I think it works out well.  This game focused more on getting the basic mechanics and interactions of the objects rather than the gameplay itself. If I were to spend more time on this project, I would definitely make getting points much more difficult and add some zombie-player interactions to make you lose points.

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